Ultimate Challenge Challenge
Description
Complete other challenges (without the normal rewards).
Starting this challenge does not trigger a Rebirth. During this challenge you can freely start other challenges as you normally would, with all the normal requirements and restrictions for each. However, you will not get the normal rewards for completing them. Instead, the Statistics Multiplier reward counts toward the completion of the UCC. The UCC is complete when sufficient Statistics Multiplier has been gained from other challenges. The goal begins at 2 million (2e6) Statistics Multi for the first UCC, and increases by that amount for each one you complete -- 4 million for the second, 6 million for the third, etc.
Completing a challenge for the first time in a UCC awards the normal amount of Statistics Multi, but each repetition of the same challenge awards 20% less (additive) until the end of the UCC. At most, you can do each challenge 5 times before you begin getting zero statistics multi.
While in a UCC, the tooltip displayed when hovering over the Challenges button on the Rebirth tab will show the challenges you've completed in this UCC, the Statistics Multi needed to complete it, and the amount earned so far.
Note: OC works slightly differently. You will not receive statistics multi, but you will receive Overflow Points.
Unlock Condition
Fully complete the following challenges: UUC, PMC, NDC, 1KC, GSC, AAC, CPC, DRC, and CBC.
Restrictions
You will not receive normal rewards, including challenge completions, beyond the stat multi reward for completing other challenges during UCC.
You cannot start any Day challenges while in UCC. Attempting to do so displays an error message popup saying "You can't start day challenges while you are in an UCC."
Recommended Stats
None.
Reward
Challenge Points: 45
Statistics Multi: 1.0 million
Note: As of May 5, 2021 UCCs are uncapped. Originally, the challenge was capped at 20 completions. This section discusses the rewards from the original 20 and the uncapped UCC separately.
For the first 20 UCC, you will receive the equivalent rewards for 3 other challenges up to a maximum of 10 each in the following order: UUC, PMC, NDC, 1KC, DRC, and CBC.
This means if you finish 5 UCC you will receive challenge credits: you will receive 10 additional planet levels (10x UUC) and +10% energy from UBs (5x PMC) Completing all original 20 UCC will reward you with an additional 5 completion rewards for your GSC, AAC, and CPC. Completing all 20 UCC also raises the cap for completions of NRC by 5 and PBC by 25, but does not provide the rewards. If you had previously capped the rewards for one or both of those challenges, the bonus Challenge Points you received for capping them will be rescinded (possibly resulting in a negative Challenge Point balance) until you reach the new cap for those challenges.
After UCC 20, the rewards change.
- For UCC 21 and more you get a retroactive multiplier for overflow points. It starts at 1% per UCC from 21 to 30, increases by 1% per UCC for every 10 more. Capped at 7% per UCC (reached at UCC 150). For example, having done 51 UCCs would mean 64% bonus to all past and future overflow point gain.
- Increase the cap of the points you can get from OCs by twice as much as the overflow points multiplier. Currently the cap is 500, so with 51 UCCs the new cap would be 1140.
- Completing #30, #40, and #50 also unlock new OP purchases. See more at Overflow Points.
- For UCCs 50+ that you get 3 * 67 growth per unlocked pet (before the PGC bonus is applied), 500 rebirth bacons, and 10,000 god power after you finish each UCC.
- Starting from UCC 55, every 5 UCCs you do will add 1 level to each OC purchase without cost increase (if a OC purchase has a cap like V2 Auto Kill, it can't go over the cap).
Here is a summary list of the completion rewards for completing an individual UCC for 1-20.
UCC | Completions Reward |
---|---|
1 | 3 UUC |
2 | 3 UUC |
3 | 3 UUC |
4 | 1 UUC, 2 PMC |
5 | 3 PMC |
6 | 3 PMC |
7 | 2 PMC, 0.5 NDC |
8 | 1.5 NDC |
9 | 1.5 NDC |
10 | 1.5 NDC |
11 | 3 1KC |
12 | 3 1KC |
13 | 3 1KC |
14 | 1 1KC, 1 DRC |
15 | 1.5 DRC |
16 | 1.5 DRC |
17 | 1 DRC, 0.5 CBC |
18 | 1.5 CBC |
19 | 1.5 CBC |
20 | 1.5 CBC ; +5 for GSC, AAC, and CPC |
Statistic Multi for Challenges
Challenge | UCC 1-50 | UCC 51+ | Goal |
---|---|---|---|
1kBHC | 5,000,000 | 2,500,000 | 1/1 Black Hole (normal) |
1KC | 1,500,000 | 1,000,000 | Baal (normal) |
AAC | 750,000 | 15,000,000 | All achievements (normal) |
BHC | 750,000 | 500,000 | 1/1 Black Hole (normal) |
CBC | 1,000,000 | 7,000,000 | Normal |
CPC | 1,000,000 | 8,000,000 | 600 Crystal Power |
DGC | 3,000,000 | 3,000,000 | Generate 5 septillion Div/sec |
DRC | 500,000 | 500,000 | Baal (Normal) |
EMC | 3,000,000 | 3,000,000 | 10,000/5,000 MS, 8,571/4,286 MG, ..., 1,428/714 ToG, 1/1 BH |
GPC | 200,000 | 500,000 | 1500 GP |
GSC | 750,000 | 2,500,000 | Itztli Missing |
LCC | 1,000,000 | 15,000,000 | 1000 Light Clone average |
MAC | 6,000,000 | 6,000,000 | 30,000 might |
MCC | 10,000,000 | 10,000,000 | Get 10 max level God Crystals |
MMC | 500,000 | 300,000 | 600 Billion multi |
MQC | 750,000 | 1,000,000 | 20th completion |
NDC | 1,500,000 | 1,000,000 | Baal (normal) |
NDMC | 2,500,000 | 1,000,000 | Temple of God 250/25 |
NRC | 5,000,000 | 3,000,000 | Baal (normal) |
NRDC | 7,500,000 | 4,000,000 | P. Baal 10 |
NTC | 1,500,000 | 1,500,000 | P.Baal 20 (normal) |
OCCC | 3,000,000 | 15,000,000 | 30 million clones (900 GP worth of shadow summons) |
PBC | 2,000,000 | 4,000,000 | P. Baal 25 |
PGC | 7,500,000 | 12,000,000 | V13 restrictions |
PLC | 200,000 | 200,000 | 10 million total pet levels |
PMC | 1,000,000 | 7,000,000 | 1 trillion % |
SDC | 1,750,000 | 3,000,000 | Dimension Beamer to level 1000 |
SDGC | 3,500,000 | 100/100/100 Super DivGen | |
TGSC | 2,000,000 | 2,000,000 | Itztli - Chronos Missing |
TLC | 1,500,000 | 3,000,000 | 1000 levels |
TMC | 1,500,000 | 5,000,000 | 30,000 might |
UAC | 35,000,000 | 75,000,000 | Baal (normal) |
UBC | 5,000,000 | 10,000,000 | Baal (normal) |
UBHC | 3,000,000 | 3,000,000 | 10000/10000 Black Hole |
UBV2C | 1,000,000 | 1,500,000 | 10th completion |
UBV4C | 1,500,000 | 5,000,000 | 5th completion (no stat loss v4s) |
UFCC | 3,000,000 | 3,000,000 | 32 clones to start |
UGC | 2,500,000 | 7,500,000 | P. Baal 21 |
UMC | 5,000,000 | 5,000,000 | Build 21 Multiverse |
UPC | 2,000,000 | 5,000,000 | Baal (normal) |
USC | Max 6mil | Max 6mil | Special formula for UCCs. Minimum time of 9 hours and no more points after 12 hours. |
UUC | 500,000 | 200,000 | One universe (normal) |
Strategy (UCC 1-50)
Rating | Challenge | Type | Length | Multiplier | Details |
---|---|---|---|---|---|
A | UUC | Normal | Short | 500,000 | Quick, but low multiplier |
A | BHC | Normal | Short | 750,000 | Quick, but low multiplier |
A | NDC | Reset Multi | Medium | 1,500,000 | High activity, but lots of multiplier per hour |
A | 1KC | Reset Multi | Medium | 1,500,000 | High activity, but lots of multiplier per hour |
A | NTC | Reset Multi | Medium | 1,500,000 | High activity, but lots of multiplier per hour |
A | NRC | Reset Multi | Long | 5,000,000 | Low activity and high multiplier. Useful on later runs |
A | 1KBHC | Normal | Long | 5,000,000 | Low activity and high multiplier. Useful on later runs |
A | NRDC | Reset Multi | Long | 7,500,000 | Low activity and high multiplier. Useful on later runs |
A/B | NDMC | Normal | Short-Medium | 2,500,000 | Depends greatly on CC/CS. Medium-high activity, useful on later runs. |
B | UPC | Normal | Long | 2,000,000 | Need to start new campaign every hour |
B | DRC | Reset Multi | Medium | 500,000 | Quick, but low multiplier |
B | PBC | Reset Multi | Medium-Long | 2,000,000 | Can be done with might runs. |
B | TLC | Normal | Medium-Long | 1,500,000 | Low activity if all RTI pet slots are obtained. Useful lategame if you can do it in < 3 hrs. |
B | SDC | Normal | Medium-Long | 1,750,000 | Low activity. Useful lategame if you can do it in < 3 hrs. |
C | PMC | Normal | Long | 1,000,000 | Low activity |
C | CPC | Normal | Long | 1,000,000 | High activity |
C | TMC | Normal | Long | 1,500,000 | High activity |
C | GSC | Reset Multi | Medium | 750,000 | Much worse than NDC |
C | UBC | Reset GP | Long | 5,000,000 | High activity, takes a long time |
C | CBC | Reset GP | Long | 1,000,000 | Only run if you have INAFC |
C | UBV4C | Normal | Variable | 3,000,000 | Low activity. Useful lategame if you can do it in < 3 hrs. Will be very long or impossible for weaker players. |
F | AAC | Normal | <2 days | 750,000 | Not worth it for the time required |
F | UAC | Reset GP | Very Long | 35,000,000 | Definitely not worth it for the time required |
The Compiled Spreadsheets contains a UCC challenge calculator.
Strategy (UCC 51+)
Due to the change in multipliers given by challenges after finishing #50, challenges that didn't give much benefit before can now be included in your standard rotation. Challenges like PMC, TMC, MAC, UPC, and OCCC are very strong here.
While UCC can be done with many fast rebirth challenges, it can also be done relatively quickly while still incorporating more long-form challenges that will give you afk time and allow you to get the benefit of longer rebirths. The following challenge order can get you a UCC completion in about 4 days ( UCC 51+ only)
1x UUC ; 3x BHC ; 4x NDMC ; 1x MMC ; 2x 1KBHC ; 3x SDC ; 4x TLC ; 3x UPC ; 3x UBV4C ; 3x TMC ; 3x MAC ; 3x UMC ; 1x PMC ; 1x USC (6M multi) ; 3x OC (overnight)