Pet Training

From Idling To Rule The Gods
Revision as of 02:41, 6 October 2023 by Kakyoinafter (talk | contribs) (The sauce system was removed from the game so I added a note explaining that it was so.)
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The main draw of Pets is that you can train them against your shadow clones, levelling them up and raising their power, which in turns grants a % boost to your Physical, Mystic, and Battle. After you complete an RTI challenge and begin leveling the Creating module, Pets can also grant a % boost to the Creating stat equal to the average of the Phys/Myst/Batt multiplier * multi from RTI.


Pet Stats

Your pets have much the same stats as your own God:

Physical: Much like with your God, each Physical stat adds 10 HP to your pet. However it adds NO attack power.

Mystic: Works just like Mystic for your God. Add 0.5 defense per stat, and 0.05 HP regen/s.

Battle: Works just like Battle for your God. Adds 1.0 attack per stat point.

Pets only lack a creating stat. As your pets' stats get stronger, they import a % bonus to your own God's equivalent stats, at a rate of 0.01% per stat point. In other words, every 100 stat yields 1% to your equivalent stat. Note that when you rebirth, your pets' stats are reset as well.


Pet Rebirth Multiplier

Every 50% stat bonus gained from pets, the rebirth multiplier corresponding to this stat goes up by 1%. This bonus is capped at a total multiplier of 999%, or +899%.

This cap happens when a stat multiplier reach 45050%.


Pet Growth

As well as having stats, each Pet has an equivalent Growth for Physical, Mystic, and Battle. Growth is the crucial stats for your Pet. While stats reset for your pets each rebirth, Growth does not. Growth also determines how much stats your pets gain when they level up, in turn granting your god with more stat multipliers.


Training your Pets

Clicking on a pet will take you to the menu where you can get an overview of your pet, and more importantly, train your pet. Clicking create clones will allow you to set aside some of your Shadow clones to spar with your pet. Your clone's stats will work the same way as pets do here. You can set their Physical, Mystic, and Battle, which determines the EXP awarded when your pet defeats them. Clone stats are capped at your current god stats / clone divider (the clone divider can be found on the clone tooltip in the top right. This number is usually / 50). The pet EXP formula is:

EXP = (cloneMystic * cloneBattle * Clone Physical ^ 2.3) ^ (1/2.6)

As for actual combat, it's much like fighting Gods with your own God. Each second your pet will deal (petBattle - cloneMystic / 2) damage, and the clone will deal (cloneBattle - petMystic / 2) to you, divided into 33 (or 100/3 exactly) ticks of damage/second.

When the clone is defeated, it will return to your Idle clone pool, and a new clone from your pet's pool will step up and continue fighting. your pet will gain exp according to your clone's stats.

There are several bonuses to pet training that should be obtained as soon as possible to maximize the potential god stats as well as your campaign results, since many of them rely on pet stats. Things like auto half stats, config half stats, and EXP overflow will greatly improve pet training. After auto half stats, pet training is as simple as clicking "Disburse" in the top right of the pet screen. When you have config half stats, the optimal ratio is 1/556/550. Higher Physical ratio will increase the time it takes to fight clones, so increase this if pets are killing clones too fast for your max clones.

Pet Level up

When your pet Levels up, it will gain stats equal to its corresponding Growth for each stat, multiplied by a factor from 0.1- 1.0. The factor increases with every 100 levels.

Pet Level Factor total_stat_factor(level) function
1-99 0.1 0.9 + 0.1*level
100-199 0.2 10.8 + 0.2*(level-99) = 0.2*level - 9
200-299 0.3 0.3*level - 28.9
300-399 0.4 0.4*level - 58.8
400-499 0.5 0.5*level - 98.7
500-599 0.6 0.6*level - 148.6
600-699 0.7 0.7*level - 208.5
700-799 0.8 0.8*level - 278.4
800-899 0.9 0.9*level - 358.3
900+ 1.0 level - 448.2

For example, if your pet has 500 physical, 600 mystic, and 700 battle growths, and levelled up from 466-467 that pet would gain 250 to its physical stat, 300 to its mystic, and 350 to its battle.

Class Level

XP Needed for Next CL
CL XP Total XP Needed
0 1,000 1,000
1 3,000 4,000
2 9,000 13,000
3 19,000 32,000
4 33,000 65,000
5 51,000 116,000
6 73,000 189,000
7 99,000 288,000
8 129,000 417,000
9 163,000 580,000
10 201,000 781,000
11 243,000 1,024,000
12 289,000 1,313,000
13 339,000 1,652,000
14 393,000 2,045,000
15 451,000 2,496,000
16 513,000 3,009,000
17 579,000 3,588,000
18 649,000 4,237,000
19 723,000 4,960,000
20 801,000 5,761,000
21 883,000 6,644,000
22 969,000 7,613,000
23 1,059,000 8,672,000
24 1,153,000 9,825,000
25 1,251,000 11,076,000
26 1,353,000 12,429,000
27 1,459,000 13,888,000
28 1,569,000 15,457,000
29 1,683,000 17,140,000
30 1,801,000 18,941,000
31 1,923,000 20,864,000
32 2,049,000 22,913,000
33 2,179,000 25,092,000
34 2,313,000 27,405,000
35 2,451,000 29,856,000
36 2,593,000 32,449,000
37 2,739,000 35,188,000
38 2,889,000 38,077,000
39 3,043,000 41,120,000
40 3,201,000 44,321,000
41 3,363,000 47,684,000
42 3,529,000 51,213,000
43 3,699,000 54,912,000
44 3,873,000 58,785,000
45 4,051,000 62,836,000
46 4,233,000 67,069,000
47 4,419,000 71,488,000
48 4,609,000 76,097,000
49 4,803,000 80,900,000
50 5,001,000 85,901,000
51 5,203,000 91,104,000
52 5,409,000 96,513,000
53 5,619,000 102,132,000
54 5,833,000 107,965,000
55 6,051,000 114,016,000
56 6,273,000 120,289,000
57 6,499,000 126,788,000
58 6,729,000 133,517,000
59 6,963,000 140,480,000
60 7,201,000 147,681,000
61 7,443,000 155,124,000
62 7,689,000 162,813,000
63 7,939,000 170,752,000
64 8,193,000 178,945,000
65 8,451,000 187,396,000
66 8,713,000 196,109,000
67 8,979,000 205,088,000
68 9,249,000 214,337,000
69 9,523,000 223,860,000
70 9,801,000 233,661,000
71 10,083,000 243,744,000
72 10,369,000 254,113,000
73 10,659,000 264,772,000
74 10,953,000 275,725,000
75 11,251,000 286,976,000
76 11,553,000 298,529,000
77 11,859,000 310,388,000
78 12,169,000 322,557,000
79 12,483,000 335,040,000
80 12,801,000 347,841,000
81 13,123,000 360,964,000
82 13,449,000 374,413,000
83 13,779,000 388,192,000
84 14,113,000 402,305,000
85 14,451,000 416,756,000
86 14,793,000 431,549,000
87 15,139,000 446,688,000
88 15,489,000 462,177,000
89 15,843,000 478,020,000
90 16,201,000 494,221,000
91 16,563,000 510,784,000
92 16,929,000 527,713,000
93 17,299,000 545,012,000
94 17,673,000 562,685,000
95 18,051,000 580,736,000
96 18,433,000 599,169,000
97 18,819,000 617,988,000
98 19,209,000 637,197,000
99 19,603,000 656,800,000

This follows the formula

Cost of Next Class Level = (2*(Current Class Level)^2+1)*1000

Pet Food

Pets have a hunger level, seen in percentage when you hover over a pet's name in the pet overview tab. It starts at 100% and drops slowly to 0% in 24 hours time. (12.5% every 3 hours. This can be sped up through DNRC. The same reduction to campaign length will apply to your pet hunger rate.) Food can be bought with GP, found in campaigns, or bought with baal power; any food left over, except for Chocolate, will expire upon rebirth unless the Refrigerator is bought.

Once it hits 0%, the pet's HP will drop to 0 and it won't contribute to the pet multiplier anymore until it is fed again. After it dips below 87.5%, you have the opportunity to feed your pet to refill the bar to full, and more importantly, gain permanent growth for your pets. Every 12.5% filled by feeding gives the same stat increase regardless of % said pet is fed at.

The Day Pet Challenge (Day Pet Challenge) can also give a permanent bonus to the food. This permanent bonus can be from minimum 8% up to 50%.

The Space Dimension Device (SpaceDim) Gene Splicing, available at level P.Baal 70, can also improve the effect of the food by 0.025% for each level of Gene Splicing. This is a temporary bonus, getting reset after each rebirth. The upgrade "Early SpaceDim" can be bought for 2000 points in the Challenge point menu after killing P.Baal v100 once, (Challenge Points) allowing earlier access to this powerful buff.

The Fishing menu in the Pet Village also gives a bonus to food, which slowly decreases temporarily the longer you are in your rebirth.


Sauce/food tier Free Puny Strong Mighty Chocolate
No Sauce .25 All Growths .5 All Growths 1 All Growths 1.5 All Growths 2 All Growths
Hot Sauce .50 Physical
.13 Mystic
.13 Battle
1 Physical
.25 Mystic
.25 Battle
2 Physical
.50 Mystic
.50 Battle
3 Physical
.75 Mystic
.75 Battle
4 Physical
1 Mystic
1 Battle
Sweet Sauce .13 Physical
.50 Mystic
.13 Battle
.25 Physical
1 Mystic
.25 Battle
.50 Physical
2 Mystic
.50 Battle
.75 Physical
.3 Mystic
.75 Battle
1 Physical
4 Mystic
1 Battle
Sour Sauce .13 Physical
.13 Mystic
.50 Battle
.25 Physical
.25 Mystic
1 Battle
.50 Physical
.50 Mystic
2 Battle
.75 Physical
.75 Mystic
3 Battle
1 Physical
1 Mystic
4 Battle
Mayonnaise*
  • Mayonnaise will instantly balance out your pets stats, similar to running Balance in a growth campaign. Because of that it has a variable stat distribution for each pet depending on your Pets stats.
  • Sauce system for feeding pets was removed on 08/23/23 as part of Version 4.15.1417.