Patreon Gods Challenge

Description
Works like a UBC, but you must defeat named P.Baals, while also working under additional restrictions chosen by the Patreon for whom the P.Baal is named.

The first challenge requires you to beat P.Baal v1, the second challenge requires P.Baal v2, and so on.

Unlock Condition
Finish at least five UBCs

Restrictions
All of the UBC restrictions apply; in addition, each instance of the challenge will have a secret twist. These are not explicitly stated, either in advance or during the challenge; you must figure them out.

Rewards
Challenge Points: 30 God Power Reward: 150 Statistics Multi: 7.500 million

1% more growth for all pets per challenge finished, doubled if all 25 are completed. "This is a multiplier to growth and is retroactive." This multiplier affects all past and future growth gained. This includes growth from feeding, lucky draws, dungeon events, growth campaigns, and growth gained during the Undine, Gnome, and Aether pet quests. Note, it will also multiply any negative growth pets.

Completions to Max
25

Recommended Stats
The first couple challenges are a little harder than a UBC. If you're comfortable doing UBCs, you can probably do the first few PGCs at least. As they begin requiring higher and higher P.Baals, it is wise to wait until you have better pet equip and more challenges completed. Challenges like the first 20 UCC benefit greatly. PBC 25+ and TMC also provide slight bonuses. For PGCs after the first couple it is important to have all UBC completed, a good team of GP campaign pets with decent growth (30k+) and T3/T4 sticks. This camp should include Pandora, Nightmare, FSM, and any other strong pets. Mountain D3 with Clam will increase GP income. Strong BS/CS from pet equip will be beneficial as well. Because each PGC is different, not all of them will have the same recommended stats or the same strategy. If you'd like to go into each challenge prepared, read the guide at the bottom of this page detailing each of the PGC's quirks.

Don't be surprised if these take you a couple days to complete each one. They are much tougher than most other challenges, requiring patience and a good understanding of the challenge's quirks to avoid being stuck in a challenge for too long.

Strategy
Similar to a UBC, although you must also work out the secret challenge restrictions and work around them simultaneously to finishing an extended UBC.

The first challenge removes your avatar's Physical and Battle stats, meaning that you get all of your Attack power and HP from Creating (with pet equipment bonus, but without the RTI bonus). However, Creating has a bonus multiplier to make things slightly more fair. Rebirth frequently to get to the point where you can build Lighthouse monuments and their upgrades. Spend God Power even more liberally on CC and CS than you would in a regular UBC. Once you can build Nations, go back to the regular UBC strategy, except that you'll want to use Creating crystals instead of Physical crystals, and Lighthouses instead of Mighty Statues.

The second and third challenges have no noticeable downside or benefit. They are just longer UBCs, pushing to P. Baal v2 and v3 respectively. The second challenge will turn all your pets into chickens so make sure you have them set up for campaigns and dungeons the way you want and you will barely notice that they all look the same. The same strategies for UBCs apply to PGC 2 and 3, except you will have more GP to invest into BS and Clones. Not spending much on CC/CS is recommended, since using the 3gp 99,999 clone purchase is more efficient than spending more on CC.

Guide
For those who want a better idea of what to expect in each PGC, consider taking a look at the link below.

https://steamcommunity.com/sharedfiles/filedetails/?id=2423826636

There is a separate guide for PGC10 (the 10th challenge) as well.