Creations

Creations are materials used to build various things in the game. Shadow Clones are automatically available from the start of every Rebirth; each successive Creation is unlocked by defeating a God, starting from Hyperion. These unlocks are reset each Rebirth, and the Gods must be defeated again to make them available for creation.

Creations (including Shadow Clones) automatically generates Creating Power for you as you create them. The amount generated is impacted by your Creating Multiplier, with more for higher tier Creations.

Creation Time
Each Creation takes a certain amount of time to create a single batch. This is based on the Creation being made, and Creating Speed (CS) can reduce this to a minimum of 100 batches per 33 seconds (black barring). Your Creating stat affects speed, maxing at 5.44452e+40 Creating. After that, any further increase to Creating does not affect speed.

The below table lists the base Creation Time for each Creation, along with the minimum CS to Black Bar:

Creating Speed (CS)
This determines the rate at which the progress bar fills when making Creations (see Creation Time). The required CS to BB a Creation is given by: $$\frac{\text{Base Creation Time}}{\text{Creating Multiplier}} \times \frac{100}{3}$$

Factors
Creating Speed can be increased in many ways:

Additively, from:
 * Base of 100%
 * Purchasing with God Power. Buying in bulk is more efficient, but most early purchases will be 10 or 100 GP (3.5% per 1GP)
 * Rebirthing with equipped Crystals (0.5% per CP)

This is then multiplied by bonuses from:
 * Equipping Wind gear on pets
 * Training Quantum Genesis in SpaceDim
 * Using Mages and training Creating Speed in RTI
 * Consuming a Godly Liquid and/or Godly Liquid V2, once per Rebirth. Each gives 2x to the current Rebirth only.
 * Going Offline gives 4x for 1/6 of the time offline, up to 3 hours (18h offline). Note: On PC, Creations are not made offline. On Android, Creations *will* be made offline; if material or Divinity costs cannot be met, Stones will be made instead.
 * Creating Stat, up to 10x
 * Newbie Boost
 * Challenge Modifiers

Final Formula
$$\text{Coming Soon}^{\text{TM}}$$

Creating Stat
Making Creations and acquiring Creating Achievements increases your Creating main stat, found under your avatar. Each point gives 5HP and 0.5 Attack.

Additionally, your Creating stat multiplies Creating Speed by up to 10x (min 1x). This scales speed logarithmically by 2% per 8x Creating, with the full bonus at 5.44452e+40 Creating Stat (54.445 duodecillion): $$\text{Creating Multiplier} = \frac{1}{1 - \lceil\log_{8}\left( \text{Creating} \times 0.1 \right)\rceil \times 0.02}$$

In the beginning, Physical and Mystic will usually eclipse Creating. With enough Divinity generation and Creation efficiency, Creating can easily overtake Physical. Creating gained is significantly affected by the tier of Creations made. Shadow Clones will generate very little Creating, especially compared to Physical or Mystic; Villages will make much more. Generally, make the highest Creation you can easily afford without losing Divinity.

Creation Count (CC)
Creation Count is the number of Creations made per completed progress bar. This saves time, but also increases the Creating stat gained and reduces the cost of Creations per batch. It can be increased for 50 GP per CC.

Like Creation Speed, Creation Count will become essential for producing Monuments and their upgrades, and generate Shadow clones in a timely fashion.

Each completed Creation batch generates Creating main stat. This is increased by 5% per CC above 1: A CC of 1 gives 100% of the base Creating, a CC of 2 gives 105% Creating, A CC of 3 will give 110% Creating, etc.

CC also reduces total costs for Creations. While producing more Creations per bar will require more raw materials, the cost per Creation goes down. The total cost decreases by 5% per CC (up to 50%, then 2.75% per CC after): $$\text{CC} < 12 \implies (41 - \text{CC}) \times \text{CC} \times \text{DNDC mult} \times 2.5\% $$ $$\text{CC} \geq 12 \implies (\text{CC} \times 50 + 275) \times \text{DNDC mult}\,\% $$
 * Note: Costs are rounded. When a number is halfway (X.5) between two others, it is rounded toward the nearest even number.

Divinity Cost
After defeating Nephthys, you earn the ability to buy creations for divinity. Buying creations with divinity will significantly speed up creation of things unlocked by later gods as they take millions or billions of components. On the creation page in the top right corner, there is an "auto buy missing creations" toggle. When you begin the game, using this toggle increases the cost of buying creations with divinity by 20% [this penalty can be lowered by spending 3 god power per percentage point you want to remove]. This same toggle can be found on the monuments page to auto buy creations to build your current monument (it shares the same percentage penalty).