Tavern

Tavern
To gain access to the Tavern, go to the Village tab and place the building by selecting any blank space on the Village field. By default, only the Fishing Pond is on the Village screen, and the other buildings must be placed.

By building the Tavern, you will gain access to quests that you can send your pets on, similar to Pet Campaigns. But unlike Campaigns, quest progress is not reset on rebirth and your pets will remain in quests until completed or cancelled. These quests have a variety of rewards including XP, crafting materials, and items. Some quests have a unique condition for you to fulfill, which can offer you additional rewards if you bring along the right pet to meet that requirement. Pets cannot double-count as both a required condition and a bonus condition, but they can double-count if there are two required conditions that one pet will meet. All quests give you Quest Points, which are used to gain access to better quests.

There are 9 different ranks of quests, ranging from F-SSS, that are unlocked by both upgrading your tavern using crafting materials and having the necessary amount of Quest Points (QP) on hand. The QP are not expended when you upgrade your tavern. So to gain access to a rank S quest, you need both a level 7 or higher tavern and at least 24,300 QP. The total cost to upgrade the tavern and the QP benchmarks can be found below.

Tavern Keeper
You may assign one of your pets as the Tavern Keeper. Doing so increases the quest experience rewards for your pets by serving them Ale after they return from a quest.

While selecting the Tavern Keeper, you also have a chance to select the number of Ales the Keeper will serve to each pet after each quest. The choices are 1, 10 or 100.

The experience increase is calculated as: 0.001 * KeeperClassLevel * AleModifier

where the AleModifier is 3 if serving 1 Ale, 6 for 10 Ale, or 10 for 100 Ale. As an example, if a level 56 Tavern Keeper is serving 10 Ale per pet, the experience increase will be: 0.001 * 56 * 6 = 0.336

or in other words, a 33.6% increase.

Tavern Upgrade Cost Table
The tavern has 10 levels, each one unlocking higher rank quests and removing lower rank quests from your available quest pool.

Quests
The Min/Max column is calculated using the formula below the table. Min assumes you are bringing only the necessary pets with no Bonus condition met. Max assumes you are bringing a full team of 6 pets with Bonus condition met.

 * Note: All those labeled F-SSS, B-SSS etc, will change their quest rank depending on what your current Quest Rank is and also have scaling rewards dependent on the rank the quest is when you do it.

*Unique/special rewards only awarded at SSS (Tavern Level 9+).

Quest special rewards scale based on the number of pets you bring, capped at 6 pets (except for Divinity and Lucky Draws)'''. The GP, XP, and QP rewards remain the same, only special rewards are affected by this. You can find the formulas for these rewards below.'''

The following table shows the base values for each reward type excluding Lucky Draws which are used in the formulas below the table: The following formulas can be used to find the reward amount you will receive for quests. NOTE: For calculating rewards from SS and SSS quests, there is a 30% reduction to the rewards for all mats and bars EXCEPT Dark Matter and Angel Wings. The rewards are still better than S-rank, this has been included to help balance the rewards.

First, you need to find the pet multi using: 1.2^Pets(up to 6) * 0.7

Second, you find the rank multi using: 1.32^Rank(F = 0, E = 1, D = 2, C = 3, B = 4, A = 5, S = 6, SS = 7, SSS = 8)

Then you can use both of these multi's to find the reward amount: Item(value from table above) * Hours(quest) * Rank Multi * Pet Multi * Bonus(if applicable)

The bonus is always 20% and only applies if you meet the bonus conditions for a quest.

A few examples below:

 Witch Revenge (F rank) is a 3 hour quest and rewards T2 mats which has a value of 15: 

Using only 1 pet, you would first find your pet multi using 1.2^1 * 0.7 = 0.84 and then your rank multi, 1.32^0 = 1 which are both used in the reward formula, 15 * 3 * 1 * 0.84 = 37.8 which rounds up to 38 T2 mats as a reward. If you also met the bonus condition then this would become 37.8 * 1.2 = 45.36 which rounds down to 45 T2 mats.

Using 6 pets the pet multi formula becomes 1.2^6 * 0.7 = 2.09 which you use in the reward formula 15 * 3 * 1 * 2.09 = 94.05 rounded down to 94 T2 mats. With the bonus condition met it becomes 94.05 * 1.2 = 112.86 rounded up to 113 T2 Mats.

 Philosophers Stone (B rank) is a 6 hour quest and rewards Mighty Food which has a value of 25: 

Using 1 pet, 1.2^1 * 0.7 = 0.84 and being B rank 1.32^4 the reward formula becomes 25 * 6 * 1.32^4 * 0.84 = 382.53 rounded to 383 Mighty Food. With bonus condition met 382.53 * 1.2 = 459.04 rounded to 459 Mighty Food.

Using 6 pets, 1.2^6 * 0.7 = 2.09 in the reward formula 25 * 6 * 1.32^4 * 2.09 = 951.77 rounded to 952 Mighty Food. With bonus condition met, 951.77 * 1.2 = 1,142.12 rounded to 1,142 Mighty Food.

 Powerful Beings (S rank) is a 12 hour quest and rewards T3 mats which has a value of 5: 

Using 1 pet 1.2^1 * 0.7 = 0.84 and being S rank 1.32^6 the reward formula becomes 5 * 12 * 1.32^6 * 0.84 = 266.61 rounded to 267 T3 mats. With bonus condition met, 266.61 * 1.2 = 319.93 rounded to 320 T3 mats.

Using 6 pets 1.2^6 * 0.7 = 2.09 in the reward formula 5 * 12 * 1.32^6 * 2.09 = 663.348 rounded to 663 T3 mats. With bonus condition met 663.348 * 1.2 = 796.02 rounded to 796 T3 mats.