Might Accumulation Challenge

=Description= Have a combined might level of 2000 within one rebirth.

The required sum of might levels increases by 2000 with each completion requiring 40000 for the last one.

=Unlock Condition= Complete 5 Total Might Challenges.

=Restrictions= This is like a normal rebirth. DRC and CBC might levels both count toward the total Might requirement.

=Reward= Challenge Points: 12 God Power Reward: 30 Statistics Multi: 6.000 million

Increases the power of total might by 5% * challenges completed. Finishing all of them will increase your might level speed by 10%.

=Completions to Max= 20

=Recommended Stats=

Since this challenge can be solved simply by waiting, it is up to each person to decide when they feel ready for it. DRC, CBC, 1KC, and the first 20 UCC will all make this challenge easier. For the final challenges, the upper Mights must be brought to over 2000 levels.

=Strategy= While you may go over the needed levels, the most optimal numbers to have in the spread ratio would be 30 on the non-unleash, 60/40/30/20/15/12 on unleash.

Next-Ats
'''Note: This table assumes you get 60 Might from DRC and 60 Might from CBC from completing UCC 20. If you have values less than this, use the Might tab in the Complied Spreadsheets. Enter the target Might for the challenge in cell C5 of the Might tab, using your player stats to get the proper Next-Ats.'''

Since not all Mights train at the same speed, you can optimize the run by setting appropriate next-ats. The following is a table with ideal next-ats assuming BH+ is unlocked. You can copy the text under the respective Spoiler and click "Settings - Import NA" to automatically set these Mights.