Day Might Challenge

Description
Get as many might levels as possible within 24 hrs. The might levels gained every rebirth are combined for your total score. You can get a maximum score of 443,556 might. This challenge does not reset your multipliers.

Unlock Condition
None.

Restrictions
None.

Reward
Challenge Points: SQRT(Score)/1.6 for a max of 333 (this requires 283,876 Might) Statistics Multi: 150 * Score

Levels in usable Might skills (the last 6 in the list, so Focused Breathing + and so on) will increase the magnitude of its Unleash effects based on the highest DMC score. Without this reward, levels in these skills only increase the duration of their effects.

You will gain ( SQRT (Score) / 500 ) * level additional bonus to your unleash which multiply with each other unleash as normal. This reward caps at 443,556 Might. The Unleash effect of a Usable Might Skill can be calculated with the formula: unleash effect = base effect * (1 + sqrt(MIN(dmc score, 443556)) * might level / 50000)

In the tooltip example, a DMC score of 10k Might and 500 levels in each usable Might skill gives a 100% bonus (each). This results to a 16x Attack, 16x Mystic, and 4x HP multiplier during Unleash. Combined with the base Unleash values, this is an overall x480 boost to Attack and Mystic during Unleash.

Note: The same 10k Might DMC score but minimal Might training will give a much smaller bonus to each skill (~1% rather than 100%). For players that focus on Might runs, even with good stats the rewards from this challenge can be quite marginal. More experienced players will get a legitimate buff from it even on short runs; but for newer players, the main reason to run this is for the Challenge Points and preparing for Book unlock.

Recommended Stats
Your first DMC should be done after finishing all 25 DRC. You will then want to do your second one after finishing all 1kC and CBC. After that, refresh every 6-12 months for a higher score and better unleash. For early DMCs, you will be relying on free DRC might more than the might that your clones can produce.

Strategy
For your first DMC, you will mostly be relying on free might from DRC and any CBCs you have done. It is usually best to do mightruns to maximize the free DRC might.

Later on, the best strategy is to do 8 feedruns.

You can either use a calculator (Compiled Spreadsheets has one) or hit "spread" on might with all of your clones. It is worth closing the game when away and not using offline time, even if the challenge takes 1.5 or 2 days.