Pet Training

The main draw of Pets is that you can train them against your shadow clones, levelling them up and raising their power, which in turns grants a % boost to your Physical, Mystic, and Battle.

Pet Stats
Your pets have much the same stats as your own God:

Physical: Much like with your God, each Physical stat adds 10 HP to your pet. However it adds NO attack power.

Mystic: Works just like Mystic for your God. Add 0.5 defense per stat, and 0.05 HP regen/s.

Battle: Works just like Battle for your God. Adds 1.0 attack per stat point.

Pets only lack a creating stat. As your pets' stats get stronger, they import a % bonus to your own God's equivalent stats, at a rate of 0.01% per stat point. In other words, every 100 stat yields 1% to your equivalent stat. Note that when you rebirth, your pets' stats are reset as well.

Pet Rebirth Multiplier
Every 50% stat bonus gained from pets, the rebirth multiplier corresponding to this stat goes up by 1%. This bonus is capped at a total multiplier of 999%, or +899%.

This cap happens when a stat multiplier reach 45050%.

Pet Growth
As well as having stats, each Pet has an equivalent Growth for Physical, Mystic, and Battle. Growth is the crucial stats for your Pet. While stats reset for your pets each rebirth, Growth does not. Growth also determines how much stats your pets gain when they level up.

Training your Pets
Clicking visit on a certain pet will take you to the menu where you can get an overview of your pet, and more importantly, train your pet. Clicking create clones will allow you to set aside some of your Shadow clones to spar with your pet. your clones's stats will work the same way as pets do here. You can set their Physical, Mystic, and Battle, which determines their exp awarded when your pet defeats them. The formula is:

EXP = (cloneMystic * cloneBattle * Clone Physical ^ 2.3) ^ (1/2.6)

As for actual combat, it's much like fighting Gods with your own God. Each second your pet will deal (petBattle - cloneMystic / 2) damage, and the clone will deal (cloneBattle - petMystic / 2) to you, divided into 33 (or 100/3 exactly) ticks of damage/second.

When the clone is defeated, it will return to your Idle clone pool, and a new clone from your pet's pool will step up and continue fighting. your pet will gain exp according to your clone's stats.

'''QUICKIE EDIT AFTER 2020-02-01 CHANGE to calculate half-second batches of clones killed without any BB limit, and allow fractional clone kills: Optimal clone mystic is 5/9 pet battle, and the closest config halfstats option is 556/1000. Phys should be as low as possible for max XP/sec and lowest config halfstats option is 1/1000. In tentative testing, 550/1000 is a relatively safe config value for clone battle with auto-halfstats. So the recommended config for now becomes: 1/556/550. Below math was never actually correct (you can't just ignore the 1/2.6 exponent when maximizing XP per unit time), but is left for posterity for now:'''

The maximal xp/sec values are:

clonePhysical = petBattle * 23 / 11000 = petBattle / 478.26

cloneMystic = petBattle * 20 / 33

cloneBattle = petMystic * 1.1 / 2

Note that for faster calculations / use of Improved Half Stats, you can use this setup which is close to optimal:

clonePhysical = petBattle / 500 (or 2/1000 for IHS)

cloneMystic = petBattle * 2/3 (or 666/1000 for IHS)

cloneBattle = petMystic * 1.1 / 2 (or 550/1000 for IHS)

However, it should be noted that your pets will be defeating the clones at BB speed. if you don't have a lot of clones to spare, consider setting the clonePhysical higher for convenience.

Pet Level up
When your pet Levels up, it will gain stats equal to its corresponding Growth for each stat, multiplied by a factor from 0.1- 1.0. The factor increases with every 100 levels. For example, if your pet has 500 physical, 600 mystic, and 700 battle growths, and levelled up from 466-467 that pet would gain 250 to its physical stat, 300 to its mystic, and 350 to its battle.

Pet Food
Pets have a hunger level, seen in percentage when you hover over a pet's name in the pet overview tab. It starts at 100% and drops slowly to 0% in 24 hours time. (12.5% every 3 hours.) Food can be bought with GP, found in campaigns, or bought with baal power; any food left over will expire upon rebirth unless the Refrigerator is bought.

Once it hits 0%, the pet's HP will drop to 0 and it won't contribute to the pet multiplier anymore until it is fed again. After it dips below 87.5%, you have the opportunity to feed your pet to refill the bar to full, and more importantly, gain permanent growth for your pets. Every 12.5% filled by feeding gives the same stat increase regardless of % said pet is fed at.

The Day Pet Challenge (Day Pet Challenge) can also give a permanent bonus to the food. This permanent bonus can be from minimum 8% up to 50% to the pet food even with only a mouse with zero growth.

The Space Dimension Device (SpaceDim) Gene Splicing, available at level T.Ball 70, can also improve the effect of the food by 0.025 for each level of Gene Splicing. This is a temporary bonus, it gets reset after each rebirth. The upgrade "Early SpaceDim" can be bought for 2000 points in the Challenge point (Challenge Points) to remove the P. Ball 70 condition, but it doesn't apply in the GP reset challenges.


 * Mayonnaise tries to even out your pets stats. Because of that it has a variable stat distribution for each pet depending on your Pets stats.