Premium Shop/Items

If you feel like spending money and the game is idling your time away, that's the right button. It shows you some special offers with beautiful duration timers. —In-game text The Premium Shop contains a great number of items and perks, both temporary and permanent, to help power up your God in unique ways.

God Power

 * You can directly buy God Power, a form of currency to upgrade various aspects of your god's abilities. The amount of God Power you gain per purchase increases based on your accomplishments in-game and on how much money you have already spent.

Lucky Draw

 * Lucky Draws can give you a wider variety of rewards, from a single God Power to special rare rewards. The rewards, and their chance of receiving them, are listed below:
 * {| class="wikitable sortable mw-collapsible mw-collapsed"

!Reward !% Chance !Details and tips
 * Crystal Slot
 * 0.174%
 * Must have Crystal Factory unlocked first. If you have no factory or already own all six slots, you will get the Living Draw pet. Once you get the Living Draw pet, each crystal slot roll will upgrade its campaign bonus by 5% to a max of 200%. There is a pity timer (2000 draws) for obtaining the pet so you will get it eventually.
 * 100 GP
 * 0.174%
 * Base is 100, but it's actually the base * your current bonus (found in the premium shop) rounded down.
 * 50 GP
 * 0.174%
 * 50 * current bonus
 * 25 GP
 * 0.347%
 * 25 * current bonus
 * 300k Pet Stones
 * 0.347%
 * Changed from Pet Token after Dungeon Update.
 * Godly Liquid V2
 * 0.694%
 * Chakra Pill V2
 * 0.694%
 * All Stats Doubled
 * 0.694%
 * lost upon rebirth,  wanted for long run
 * 10 GP
 * 0.868%
 * 10 * current bonus
 * All Pets +5 to Every Growth Stat
 * 0.868%
 * the more pets you have the better
 * 15 Chocolate
 * 0.868%
 * Ultimate Shadow Summon
 * 1.042%
 * Godly Liquid
 * 1.389%
 * Chakra Pill
 * 1.389%
 * 5 GP
 * 1.736%
 * 5 * current bonus
 * 2 Lucky Draws
 * 1.736%
 * 6 Chocolate
 * 1.736%
 * Double Physical Stat
 * 2.604%
 * lost upon rebirth, wanted for long run
 * Double Mystic Stat
 * 2.604%
 * lost upon rebirth,  wanted for long run
 * Double Battle Stat
 * 2.604%
 * lost upon rebirth,  wanted for long run
 * Double Creating Stat
 * 2.604%
 * lost upon rebirth,  wanted for long run
 * Doubled Divinity
 * 2.604%
 * Doubles your current divinity, mainly useful in long runs after getting a lot of divinity but before spending it.
 * 5 Hours of Divinity
 * 2.604%
 * based on the current amount of divinity generator can produce in an hour.
 * All Pets +2 to Every Growth Stat
 * 4.340%
 * the more pets you have the better
 * 3 Chocolate
 * 4.340%
 * 2 GP
 * 6.944%
 * 2 * current bonus
 * 1 Hour of Divinity
 * 8.681%
 * based on the current amount of divinity generator can produce in an hour
 * All Pets +1 Growth to Every Stat
 * 9.549%
 * the more pets you have the better
 * 1 GP
 * 22.569%
 * 1 * current bonus
 * T4 Dungeon Materials
 * 0.174%
 * Receive * 1 of the materials
 * T3 Dungeon Materials
 * 0.868%
 * Receive * 2 of the materials
 * T2 Dungeon Materials
 * 3.472%
 * Receive * 5 of the materials
 * T1 Dungeon Materials
 * 8.507%
 * Receive * 20 of the materials
 * }
 * Note: wanted for long runs = Usually the last rebirth of a climb or a hard challenge like NRC.
 * All Pets +2 to Every Growth Stat
 * 4.340%
 * the more pets you have the better
 * 3 Chocolate
 * 4.340%
 * 2 GP
 * 6.944%
 * 2 * current bonus
 * 1 Hour of Divinity
 * 8.681%
 * based on the current amount of divinity generator can produce in an hour
 * All Pets +1 Growth to Every Stat
 * 9.549%
 * the more pets you have the better
 * 1 GP
 * 22.569%
 * 1 * current bonus
 * T4 Dungeon Materials
 * 0.174%
 * Receive * 1 of the materials
 * T3 Dungeon Materials
 * 0.868%
 * Receive * 2 of the materials
 * T2 Dungeon Materials
 * 3.472%
 * Receive * 5 of the materials
 * T1 Dungeon Materials
 * 8.507%
 * Receive * 20 of the materials
 * }
 * Note: wanted for long runs = Usually the last rebirth of a climb or a hard challenge like NRC.
 * Receive * 2 of the materials
 * T2 Dungeon Materials
 * 3.472%
 * Receive * 5 of the materials
 * T1 Dungeon Materials
 * 8.507%
 * Receive * 20 of the materials
 * }
 * Note: wanted for long runs = Usually the last rebirth of a climb or a hard challenge like NRC.
 * }
 * Note: wanted for long runs = Usually the last rebirth of a climb or a hard challenge like NRC.

Daily Packs

 * Daily Packs will give you three growth for each pet you own, two extra Lucky Draws, and a small amount of GP every day. The amount of GP gained is based on your overall progression. (The 3 growth is before PGC growth bonus is applied.)

Daily Ad Packs

 * Daily Ad Packs give 20 ad points everyday. This does not stack with the 20 ads you can watch daily, meaning if you buy this you can't watch for that time period. 15 days give 300 ad points in total, 30 days give 600 ad points in total.

Pet Stones

 * Used in the pet store to make pet-related purchases, which are listed below:
 * {| class="wikitable sortable mw-collapsible mw-collapsed"

!Item !Cost (Pet stones) !Description and Tips)                                                                               Sets the stats your clones should have compared to your pet stats.  For a fast leveling speed without pets dying, set it to: 1, 556, 550.
 * Pet token
 * 300,000
 * (Refer to pet token section) One of the ways to get pet tokens without paying
 * Refrigerator
 * 250,000
 * Permanent upgrade. All food will no longer be lost upon rebirth. Also requires 1000 Nevermelt Ice to purchase.
 * Config Half Stats
 * 250,000
 * (You need to have the half stats option from god power upgrades first.)
 * Config Half Stats
 * 250,000
 * (You need to have the half stats option from god power upgrades first.)

Note: Values are per mille (‰) so 1,000 means 100% * Note. Used every room until the party runs out, starting with room 1. * Note. Used every room until the party runs out, starting with room 1.
 * Improved Next At For Challenges
 * 350,000
 * Permanent upgrade. Improve Next At will now work GP reset challenges.
 * Auto Select Camp
 * 5,000
 * Permanent upgrade. Enables the auto select button, which auto selects up to 10 pets for any pet campaign. Pet's are automatically matched to their strengths, but can be given favorite campaign to be prioritized for certain campaigns. They can also be given a hated campaign, which they will never be auto selected for.
 * Dungeon Loot
 * 275,000
 * Permanent upgrade. Increases loot found in dungeons by 25%. Max at 50%
 * Dungeon Exp
 * 200,000
 * Permanent upgrade. Increases exp received in dungeons by 25%. Max at 50%
 * Crafting Boost
 * 300,000
 * Permanent upgrade. Increases the odds for crafting quality and the crafting speed of blacksmiths and alchemists (pet classes related to dungeons) by 25%.
 * Camp Exp Boost
 * 200,000
 * Permanent upgrade. Increases the class exp adventurer pets receive in campaigns by 25%. Max 100%.
 * Inventory Space
 * 100,000
 * Permanent upgrade. Increases your equipment by 50 per purchase. Max's out at 300.
 * Item Slot
 * 120,000
 * Permanent upgrade. Allows you to take more different items into dungeons. Increases by 1 per purchase. Maxes at 8.
 * CC Token
 * 250,000
 * Class Change Token. Allows you to change the class of an evolved pet without losing anything (at no cost).
 * Crystal Slot
 * 250,000
 * Permanent upgrade. Gives you an additional Crystal Slot.
 * Infinity Repeat
 * 300,000
 * Lets you repeat the same floor on infinity towers for the full duration so you don't climb up automatically.
 * Elixir
 * 600
 * Used in dungeons. Fully heals one party member. Used if a party member is less than 15% of max HP and they have more than 1000 max hp.
 * Phoenix Feather
 * 300
 * Used in dungeons. Needs to be equipped in a party item slot. Revives one party member and heals them for 20%. Used at the beginning of a turn after a party member dies.
 * Flying Boots
 * 50
 * Used in dungeons. Gives the party immunity against 1 pitfall or quagmire event. Needs to be equipped in a party item slot. Consumed after use.
 * Torches
 * 50
 * Used in dungeons. Gives the party immunity against 1 darkness event. Needs to be equipped in a party item slot. Consumed after use.
 * Melting Bomb
 * 50
 * Used in dungeons. Used to kill metal slimes. 1 bomb kills 1 metal slime in 1 hit. Needs to be equipped in a party item slot. Consumed after use.
 * Rebirth Bacon
 * 500
 * Used in dungeons. Pets will stay in a dungeon when you rebirth instead of being forced out. Needs to be equipped in a party item slot. 1 is consumed per rebirth per party.
 * Lucky Talisman
 * 100
 * Used in dungeons. Increases the drop chance in one dungeon room by 50%. Needs to be equipped in a party item slot. 1 is consumed per room.
 * 50
 * Used in dungeons. Gives the party immunity against 1 pitfall or quagmire event. Needs to be equipped in a party item slot. Consumed after use.
 * Torches
 * 50
 * Used in dungeons. Gives the party immunity against 1 darkness event. Needs to be equipped in a party item slot. Consumed after use.
 * Melting Bomb
 * 50
 * Used in dungeons. Used to kill metal slimes. 1 bomb kills 1 metal slime in 1 hit. Needs to be equipped in a party item slot. Consumed after use.
 * Rebirth Bacon
 * 500
 * Used in dungeons. Pets will stay in a dungeon when you rebirth instead of being forced out. Needs to be equipped in a party item slot. 1 is consumed per rebirth per party.
 * Lucky Talisman
 * 100
 * Used in dungeons. Increases the drop chance in one dungeon room by 50%. Needs to be equipped in a party item slot. 1 is consumed per room.
 * Lucky Talisman
 * 100
 * Used in dungeons. Increases the drop chance in one dungeon room by 50%. Needs to be equipped in a party item slot. 1 is consumed per room.
 * Used in dungeons. Increases the drop chance in one dungeon room by 50%. Needs to be equipped in a party item slot. 1 is consumed per room.
 * Wise Talisman
 * 100
 * Used in dungeons. Increases the exp gained in one dungeon room by 50%. Needs to be equipped in a party item slot. 1 is consumed per room.
 * Used in dungeons. Increases the exp gained in one dungeon room by 50%. Needs to be equipped in a party item slot. 1 is consumed per room.
 * Strong Food
 * 3
 * Trade 3 pet stones and 2 puny food for 1 strong food.
 * Mighty Food
 * 3
 * Trade 3 pet stones and 2 strong food for 1 mighty food.
 * Mighty Food Buy
 * 10
 * Trade 10 pet stones for 1 mighty food.
 * Quest Slots
 * 500,000
 * Buying this will increase the concurrent quests you can do in the pet village tavern by 1.
 * Get Daily Quest Number
 * 100,000
 * Buying this will increase the number of new quests you get in the pet village tavern every day by 1. Maxed at 5 purchases.
 * Quest Queue
 * 100,000
 * Buying this will add one slot for a quest queue for tavern quests in the pet village. With that you can preset idle pets to auto start a quest after a previous one was finished. Maxed at 3.
 * Ale
 * 65
 * Used to upgrade Tavern. Can also be crafted by Alchemists.
 * } How to get pet stones:
 * Item campaigns
 * Dungeon events: Cursed chest (250-500), Treasure (some)
 * Tavern quests:
 * "Stop Watch" (67-199),
 * "Burger Heal" (132-393)
 * "Sad Clones" (145-433)
 * Growth campaign milestones
 * Hard currency ($$$)
 * Lucky Draws (300k with 2/577 chance)
 * Saving: 500PS/day
 * Increased by ChP: up to 10%
 * Increased by: PBv80 space dim: 0.01%/level up to 20% (softcap), reduced effect/level beyond
 * Increased by class level, campaign bonus, and so on...
 * Growth campaign milestones
 * Hard currency ($$$)
 * Lucky Draws (300k with 2/577 chance)
 * Saving: 500PS/day
 * Increased by ChP: up to 10%
 * Increased by: PBv80 space dim: 0.01%/level up to 20% (softcap), reduced effect/level beyond
 * Increased by class level, campaign bonus, and so on...

Chocolate

 * Better than Mighty Food. Does not disappear after rebirth. Cannot be bought with Baal Power or GP. Can be found during events, during food campaign with Pumpkin, crafted with Cocoa (Alchemist) or bought directly from the store.

Growing Purchase
Grants God Power, Pet Stones, Baal Power, and Free Dungeons exp. These amounts are increased (respectively) as these are gained from other sources: by 5% of earnings for the first 30 days, and by 2.5% of earnings thereafter. Cannot be purchased more than once every 30 days, or during UBC, PGC or UAC.

After purchasing, the amounts included are reset to their base values. These are increased by 100% with each purchase, up to 99 purchases (100x):
 * God Power: $$20 \times (1 + \text{Growing Purchases Bought})$$ Maxed at 50,000 God Power
 * Pet Stones: $$2500 \times (1 + \text{Growing Purchases Bought})$$ Maxed at 500,000 Pet Stones
 * Baal Power: $$100 \times (1 + \text{Growing Purchases Bought})$$ Maxed at 500,000 Baal Power
 * Free Dungeon Exp: $$100,000 \times (1 + \text{Growing Purchases Bought})$$ Maxed at 100,000,000 Free Experience

Pet Token

 * Pet Tokens are used to unlock new Pets. More details on each pet can be found on the Pets page. Note that some pets are only unlockable via a Pet Token. Currently, the recommended pets to use an early token on are Thunder Ball and Otter.
 * Pet Tokens can be used to boost pet growth. They increase a pet's physical, mystic, and battle growth stat by either 10% or 500 (whichever value is lower). This is usually not recommended because this process is very expensive compared to what you get out of it. The best pet to boost would probably be Pandora's Box, which gives a bonus based on its growth and a powerful effect upon reaching 100k growth.
 * Pet Tokens can be used to skip the special evolution condition for most pets. You still need to have the required growth and pay the primary dungeon materials to token-evo them. For some pets the evo-condition can't be bypassed with a token. These are: Goat, Ape, Flying Cloud, Pandora's Box, Holy ITRTG Book, Golden Dragon, Lucky Coin, Undine, Gnome, Salamander, Black Hole Chan, Seed, and Balrog.

Improved Campaign Cancel

 * If you cancel a campaign early that had been running for at least two hours you get rewards for every finished hour after the first. For example if you cancel after 6 hours 40 minutes, you get rewards for a 5 hours campaign.

Improved Crystal Upgrade

 * This raises the base conversion rate on all crystals by 25%, massively helping to reach higher grades of crystals.

Crystal Equip Slot

 * Upon unlocking the Crystal Factory, you start with 2 equip slots for crystals. Each purchase of this grants 1 more upgrade, to a maximum of 6 (1 for every crystal type).

Custom Pet Clones

 * Adds the ability to set the percentages of the stats of the clones that your pet will fight (from 1%-1000%). Each % is equivalent to 0.1% of the pet's stats. The percentage for the Physical, Mystic, and Battle stat can be adjusted independently. Makes training pets easier as optimal stat adjustment means exp isn't wasted as much compared to the normal half stat option, especially before Add Exp Overflow for Pets is purchased for challenge points. With exp overflow, the best numbers are x/556/550. Lower x is slightly better, but you will need to refresh clones more often.
 * Available to purchase after the pet half stats button is purchases.
 * Pet clones will also give an additional 10% exp if Add Exp Overflow for Pets is active.

Improved Next At For Challenges

 * This gives you the equivalent of the Improved Next At GP purchase for free, when in a challenge that normally strips it away. This saves a fair amount of time, and is a great convenience purchase. If you are planning to spend a lot of time in GP resets, it is a good idea to buy this.

TBS for challenges

 * This allows you to keep your TBS upgrades for UBC, UAC and CBC. This does not include next at.

Refrigerator

 * The Refrigerator allows you to keep all types of pet food through rebirths. You can then use Baal Power to purchase Mighty Food and feed only Mighty Food to all your pets. This will allow you to neglect Food Campaigns and use your pets on more meaningful activities. With all of this in mind, the Refrigerator is one of the best early game buys and a game changer.

Unlimited Gender Change

 * This allows your God to morph between Male and Female as much as you want!

Ultimate Shadow Summon

 * This allows you to purchase Ultimate Shadow Summons. When you use one of these you will instantly max out your clones to your soft cap. USS are especially useful in day challenges, RTI, speedrunning challenges for leaderboard scores, or when you want to get in one more rebirth before bed.

Godly Liquid

 * This allows you to purchase Godly Liquids. When you use one of these you will double your creating speed for 90 minutes. This can stack with the V2 version, giving an overall 4x Speed. These have a good use in trying to push for a higher P.Baal, or in challenges like UBC and CBC.

Godly Liquid V2

 * This allows you to purchase Godly Liquid V2's. When you use one of these you will double your creating speed until you rebirth. This can stack with the regular version, giving an overall 4x Speed. These have a good use in trying to push for a higher P.Baal, or in challenges like CBC.

Chakra Pill

 * This allows you to purchase Chakra Pills. When you use one of these you will double your building speed for 90 minutes. This can stack with the V2 version, giving an overall 4x Speed. These have a good use in trying to push for a higher P.Baal, or in challenges like UBC.
 * Note: good for pushing through black holes monument building when times to build are 8 hours to several days. (assuming low clone count, low BS (building speed), low BHC (black hole challenges) completed.)

Chakra Pill V2

 * This allows you to purchase Chakra Pill V2's. When you use one of these you will double your building speed until you rebirth. This can stack with the regular version, giving an overall 4x Speed. These have a good use in trying to push for a higher P.Baal, or in challenges like NRC.